
Before leaving Interplay to form Troika Games with Cain and Anderson, he designed the overall gameplay refinements and main story arc, quests, areas, and characters for Fallout 2 in 1998.īoyarsky had different roles at Troika Games among others he was project leader, art director, designer-writer and CEO. He also did some polishing on the dialogs for the game. Two years later, in 1997, he finished his work as art director on Fallout, where he set the recognizable 1950s future graphics style, the humorous Vault Boy Traitcards and also the unusual ending. Boyarsky was adamant about not making a fantasy game, due to the large number of fantasy RPGs in the market. The five people who showed up, including Boyarsky and Anderson, would become the core team working on Fallout.īoyarsky recalls suggesting the post-apocalyptic setting, as he and Anderson were both huge Mad Max 2 fans.

Cain eventually sent an email around, proposing colleagues to meet after work hours over pizza to discuss making a video game based on an engine he had built. The three met after work hours to play Dungeons & Dragons and GURPS. Anderson, the future co-founders of Troika Games. While at Interplay, Boyarsky met Tim Cain and Jason D. He was in charge of the conceptualization and implementation of 2D and 3D sprites. His first work was as lead artist in 1995 was Stonekeep.

He has cited Wizardry and Lands of Lore: The Throne of Chaos as being his favorite video games, albeit admittedly he was more into comic books when first entering the industry.Ĭareer Interplay Entertainment (1992–1998) īoyarsky joined Interplay Entertainment as employee number 88.Īfter some freelance work for Interplay ( Rags to Riches: The Financial Market Simulation and Castles II: Siege and Conquest) he was hired as art director, lead artist and designer-writer. JSTOR ( May 2019) ( Learn how and when to remove this template message)Īfter he earned a bachelor's degree in Illustration (at Cal State Fullerton) and a bachelor's degree in Fine Art (at Art Center College of Design), he worked as freelance artist for Interplay and Maxis in 1992.Contentious material about living people that is unsourced or poorly sourced must be removed immediately. This section of a biography of a living person does not include any references or sources.
